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DR. YOSHIKI HAMADA (ASSOCIATE PROFESSOR)
Faculty
:
School of Management Technology (MT)
Name
:
Dr. Yoshiki Hamada (Associate Professor)
Position
:
Associate Professor
E - Mail
:
hamada@siit.tu.ac.th
Phone Rangsit
:
Phone Bangkadi
:
+66-2-501-3505~20
Phone Extension
:
6015
  Education
  • PhD in Information Science, Tohoku University, Japan
  • MSc in Information Science, Tohoku University, Japan
  • LLB in Labor Law, Tohoku University, Japan
  • Diploma in Information Technology for Business Value, National University of Ireland, Ireland
  Academic Awards
  • Best Poster Award, 45th ISAGA (International Simulation and Gaming Association) Conference, Dornbirn, Austria, 2014
  Research Areas
  • Law and Technology
  • Entrepreneurship
  • Business Game
  Research Interests

Business Simulation and Gaming

The current research interest focuses on applications of tangible board game to encourage students who are interested in Business. We observe the target business, simulate, draw outline of business from our point of view, and develop original business game. We perform lecture including the business game, calculate its educational effectiveness by questionnaires or interviews, find next step to improve, and presentate the latest idea on academic papers or conferences. Tangible business game for education is rare idea and it is highly appreciated in world level. Examples of research being conducted include Manufacturing, Medical service, Software development, and Supply chain. We would like to include idea of young students and demands of companies to spread innovative culture, “learn by playing”.

Internet and Law

Innovations of Information Communication Technology provides us great convenience, however it often causes new types of legal confusions. Traditional legislations don’t know computers and internet. To surface new incidents, it is required to update legal systems to affect well in information era. However, Legal system is delicate, complicated works of history. It is absolutely required to keep the integrity of law. My research interest is balance of innovation and integrity in the world of law. Examples of research being conducted include intellectual property, e-commerce, privacy protection, and prevention of cybercrimes.

  Work Experiences
  • 2014: Associate Professor, Graduate School of Information Sciences, Tohoku University, Japan
  • 2011: Visiting Professor, School of MT, SIIT, Thammasat University, Thailand
  • 2010: Visiting Professor, School of ICT, SIIT, Thammasat University, Thailand
  • 2010-2012: Visiting Associate Professor, Human Resource Center for Innovation, Kumamoto University, Japan
  • 2009: Director, Entrepreneurship Education Laboratory, Sendai, Japan
  • 2008: Part time Lecturer, Niigata University of International and Information Sciences, Japan
  • 2003: Senior Assistant Professor, Graduate School of Information Sciences, Tohoku University, Japan
  • 2002-2007: Part time Lecturer, Iwate Prefectural University (Information and Law), Japan
  • 2001: Fellow, New Energy Development Organization (NEDO), Japan
  • 2004: Researcher, Center of Advanced Science and Technology, Hokkaido University, Japan
  • 2000: System Engineer, Analyst, Analyzing Division, Structured Finance Institute of Japan, Japan
  • 1997: System Engineer, Researcher, Research Division, Structured Finance Institute of Japan, Japan
  Professional Activities
  • Member, Editorial Committee, Japan Association of Simulation and Gaming, 2013- present
  • Program Chair, 2nd annual conference of Japan Association of Simulation and Gaming, 2014
  • Member, Editorial Committee, Japan Society of Security Management, 2006-2010
  • Board member, Japan Society of Security Management, 2006-2010
  List of Publications

International Journal Papers

  1. Kaneko, Tomomi; Ryoju Hamada; and Masahiro Hiji (2016). Fundamental study of key factors promoting smooth penetration of AI using analogue business games, Journal of Intelligent Informatics and Smart Technology, Vol. 1, No. 1, September 2016, 5 p.

 

National Journal Papers

  1. Hamada, Ryoju; Masahiro Hiji; and Tomomi Kaneko (2016). Development of BASE manufacture game in Thai, Journal of Simulation/Gaming for Learning and Development, Vol. 1, No. 1, January-June 2016, pp. 1-17.
  2. Hamada, Ryoju (2015). Personal information protection act of 2015 of Thailand, The Shoho Magazine, No. 640, August 2015, pp. 8-23. (in Japanese)


International Conference Papers

  1. Tieng, Kimseng; Chawalit Jeenanunta; Nattharika Rittippant; Pornpimol Chongpisal; and Ryoju Hamada (2016). The influences of knowledge management on innovation within formal and non-formal R&D manufacturing firms, Thailand. In Proceedings of the 2016 IEEE International Conference on Management of Innovation and Technology (ICMIT 2016), 19-22 September, 2016, Bankgkok, Thailand, pp. 2018-213.
  2. Weerasinghe Mudiyanselage, Ruvini Manjula Weerasinghe; and Ryoju Hamada (2016). Usage of active learning strategies in engineering education. In Proceedings of the 9th Biomedical Engineering International Conference (BMEiCON 2016), 7-9 December 2016, Laung Prabang, Laos, 5 p.
  3. Hamada, Ryoju (2016). Applicable ideas from software development to increase sustainability of game as intellectual asset. In Procceedings of the Australasian Simulation Congress (ASC 2016) and the 47th International Simulation and Gaming Association (ISAGA 2016), 26-29 September 2016, Melbourne, Australia, pp. 186-192.
  4. Weerasinghe Mudiyanselage, Ruvini Manjula Weerasinghe; and Ryoju Hamada (2016). Simulation and gaming in new product development. In Procceedings of the Australasian Simulation Congress (ASC 2016) and the 47th International Simulation and Gaming Association (ISAGA 2016), 26-29 September 2016, Melbourne, Australia, pp. 186-192.
  5. Hamada, Ryoju (2016). Terms of social network service and personal data protection act. In Proceedings of the 5th Asian Conference on Information Systems (ACIS 2016), 27-29 October 2016, Krabi, Thailand, pp. 43-49.
  6. Kaneko, Tomomi; Masahiro Hiji; and Ryoju Hamada (2016). Effectiveness of analogue business game for learning elementary corporate management: an experimental approach. In Proceedings of the 11th 2016 International Conference on Knowledge, Information and Creativity Support Systems (KICSS 2016), 10-11 November 2016, Yogyakarta, Indonesia, pp. 10-15.
  7. Hamada, Ryoju (2016). Education game as a tool of active learning. In Proceedings of the 8th Annual International ThaiSim Conference (ThaiSim 2016), 28-29 July 2016, Chonburi, Thailand, pp. 452-464.
  8. Weerasinghe, Weerasinghe Mudiyanselage Ruvini Manjula; and Ryoju Hamada (2016). “Idea 360 ̊ ”– business game concept for new product idea screening. In Proceedings of the 8th Annual International ThaiSim Conference (ThaiSim 2016), 28-29 July 2016, Chonburi, Thailand, pp. 434-443.
  9. Hamada, Ryoju; Pasawee Praiyontip; and Intuch Lodjanavanichcharkorn (2016). Operation of BASE business games in Thailand the first step to spread gaming culture in developing country. In Proceedings of the 8th Annual International ThaiSim Conference (ThaiSim 2016), 28-29 July 2016, Chonburi, Thailand, pp. 421-433.
  10. Kaneko, Tomomi; Ryoju Hamada; and Masahiro Hiji (2016). Development of base supply chain collaboration game, Developments in Business Simulation and Experiential Learning: Proceedings of the 43nd Annual Conference of  the Association for Business Simulation and Experiential Learning (ABSEL 2016), 23-25 March 2016, New Orleans, Louisiana, USA, Vol 43, No. 1, March 2016, pp. 8-16. 
  11. Kaneko, Tomomi; Ryoju Hamada; and Masahiro Hiji (2015). Experimental teaching of collaborative knowledge creation using analogue games. In Proceedings of the 10th International Conference on Knowledge Information and Creativity Support Systems (KICSS 2015) [CD-ROM], 12-14 November 2015, Phuket, Thailand, pp. 257-264.
  12. Kaneko, Tomomi; Wataru Hase; Ryoju Hamada; Chawalit Jeenanunta; and Masahiro Hiji (2015). Interpretation of BASE business games upon i-system. In Proceedings of the Fourth Asian Conference on Information Systems (ACIS 2015), 15-17 October 2015, Penang, Malaysia, 4 p.
  13. Hamada, Ryoju; Chawin Sungwalngern; Kattaleeya Whama; Kanittha Seesura; and Nitiporn Pechpom (2015). Relationship between Facebook and its users: analysis of term and user’s behaviors. In Proceedings of Global Business and Social Science Research Conference, 11-13 May 2015, Bali, Indonesia, 24 p.
  14. Hamada, Ryoju (2014). Reform of the personal information protection act in Japan. In Proceedings of Asia-Pacific Management and Engineering Conference (APME 2014) (The 2014 Asia-Pacific Humanities and Social Sciences Conference (APHSS 2014)) [CD-ROM], 29-30 November 2014, Shanghai, China, pp. 794-800.
  15. Kaneko, Tomomi; Wataru Hase; Setsuko Takahashi; and Ryoju Hamada (2014). Innovation for shortage of automobile mechanics. In Proceedings of Asian Conference on Information Systems 2014 (ACIS 2014) [CD-ROM], 1-3 December 2014, Nha Trang, Viet Nam, pp. 515-520.


National Conference Papers

  1. Hamada, Ryoju; Chiaki Iwai; Tomomi Kaneko; and Masahiro Hiji (2015). Development of BASE fishery business game. In Proceedings of JASAG National Conference, Spring 2015 (JASAG 2015S), 17-18 July 2015, Kyoto, Japan, pp. 24-27. (in Japanese)
  2. Hamada, Ryoju; Masahiro Hiji; Tomomi Kaneko (2015). BASE business game creation charter. In Proceedings of JASAG National Conference, Autumn 2015 (JASAG 2015A), 5-6 December 2015, Kyoto, Japan, pp. 56-61. (in Japanese)